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Gamers are right to be disgusted by NVIDIA's DLSS 5

TL;DR

NVIDIA announced DLSS 5, an AI feature that adds 'photorealistic' lighting and materials to in-game models and environments.

Key Points

  • Social media and Reddit reactions were overwhelmingly negative, with virtually no genuine enthusiasm found.
  • NVIDIA markets DLSS 5 as the 'biggest breakthrough in computer graphics' since RTX ray tracing launched in 2018.
  • Critics see it as another layer of 'AI slop' – AI-generated content replacing actual artists and real rendering work.
  • Earlier DLSS iterations with AI upscaling and generated frames already drew suspicion; DLSS 5 amplifies that sentiment significantly.

Nauti's Take

The outrage this time is warranted, not just reflexive. DLSS 4 already blurred the line between real and simulated performance with generated frames – DLSS 5 does the same to the visuals themselves.

That is not an upgrade; it is a substitution. NVIDIAs habit of framing every AI feature as a 'historic breakthrough' is wearing thin, and players have learned to parse the buzzwords.

When 'photorealistic lighting' means a model is guessing what a scene should look like instead of an artist deciding, that is a quality problem – no matter how polished the benchmark screenshots appear.

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