Engadget Podcast: Why does everyone hate NVIDIA's DLSS 5 AI upscaling?
TL;DR
NVIDIA announced DLSS 5 at its GTC conference, triggering immediate backlash across gaming communities online.
Key Points
- Unlike DLSS 3 and 4, which focused on AI upscaling and frame generation, DLSS 5 uses 'neural processing' to deliver photorealistic lighting and materials.
- Analyst Anshel Sag from Moor Insights & Strategy joins the Engadget Podcast to break down his hands-on experience with NVIDIA's DLSS 5 demos.
- The core complaint: DLSS 5 is not upscaling in any traditional sense, yet NVIDIA is using the same brand name for a fundamentally different technology.
Nauti's Take
DLSS 5 is either a bold reinvention or a textbook case of brand dilution – and the answer depends entirely on whether the technology actually delivers on NVIDIA's 'photorealistic' promises. The gaming community has a long memory for overhyped AI features, and the immediate backlash is a rational response to a company reusing a trusted label for something unrecognizable.
NVIDIA would have been better served launching this under a new name rather than borrowing credibility from a brand built on upscaling. The controversy was entirely self-inflicted.